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Piksel 08 Presentations
Talks & Presentations at StudioUSF december 4-7
* Free to attend

On January 1st, 2008 Jamie O'Shea locked up his self on a time machine. In order to travel in time accuretely, O'shea needed a custom made digital clock to slow time in a 3:2 scale. Hexaclock is custom made clock, designed specially for the 3:2 project, a digital device designed to delay seconds while time traveling. The clock is based in the shape of an hexagon. Each our has its own symbol, which is never the same.
Wind-up birds, a network of mechanical woodpeckers
Wind-up birds is a work exploring location of sound and movement of sound in space, using a network of mechanical woodpeckers. Each woodpecker consists of a woodblock, a mechanical knocker and a custom made circuit with a atmega168 running arduino code, and a xbee radio module. The woodpeckers run on batteries run as energy efficient as possible.
Gmerlin Audio Video Decoder
During this year, a lot of work has been done on the Gmerlin Audio Video Decoder, by its project leader and main programmer Burkhard Plaum, while the community, consisting of programmers around the "Lumiera" and "Open Movie Editor" Projects provided feedback, discussion, suggestions and testing. It will also be explained how Gmerlin could benefit projects that want to work with High Definition Video and other video Formats.
Data Jockey is a software project, in essence a digital disc jockey tool which leverages audio meta-data (both computed and manually added by the user) in order to allow for new approaches in content selection and juxtaposition. While there are other software tools that allow users to DJ digitally, none focus as heavily on search and comparison between audio works using audio meta-data.

2D Animation with FLOSS
In the presentation/demo we will show the power of Synfig Studio, a powerful 2D animation software package, designed from the ground-up for producing high quality animation. Combined with other and well know graphical tools such as Gimp, Inkscape, Blender, etc. The presentation aims to be a practical approach to a field that is almost unexplored in the FLOSS world.
A physical interface for live cinema editing. It was designed for movie theaters, for the editing and manipulation of narrative films, but it can be adapted for other uses. The idea for the tool came from the necessity to develop a specific editing environment for live cinema, different from the VJ softwares available today, which didn't attend some of our requirements for narrative movies.
Jelly is a new way of developing websites that works to close the gap between web users and web developers. The software, which is open-source, lives on the server of a user who maintains complete control over the data. Jelly wraps all the complex data processes that are needed to develop interactive, data-driven, social websites, into a web development environment that looks and feels much like the web services that users are used to such as Facebook, Flickr, or Youtube.
Animata is a real-time animation software, designed to create interactive background projections for concerts, theatre and dance performances, and promotional screenings. The peculiarity of the software is that the animation - the movement of the puppets, the changes of the background - is generated in real-time, making continuous interaction possible. This ability also permits that physical sensors, cameras or other environmental variables can be attached to the animation of characters, creating a cartoon reacting to its environment.

exist.pl is an exploration of the metaphysical and ontological qualities of a computer program. It is designed as an introspective analysis conducted by the program itself, producing no output in the process. It begins with a Cartesian reduction. Through a traditional version-based evolution of software, a single program is provided with increasingly complex methods for examining and perhaps understanding its own existence and state of being. Development of the program occurs through open discussions and suggestions on the Rhizome.org discussion forum.
Fritzing is an open-source initiative to support designers and artists to take the step from physical prototyping to actual product. We are aiming to create a software in the spirit of Processing and Arduino, that allows the designer / artist / researcher / hobbyist to document their Arduino-based prototype and create a PCB layout for manufacturing. The complimenting website helps to share and discuss drafts and experiences as well as to reduce manufacturing costs.
levelHead is an Augmented Reality spatial memory game by Julian Oliver.
levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors.
In one of these rooms is a character. By tilting the cube the player directs this character from room to room in an effort to find the exit.
print "soapbox"
print "soapbox" is a fanzine made with free software.
The text deals with the intersections of code and self-publishing. does it make sense to self-publish code? how are print cultures remediated by code? Part of section 10 of the text is a recursive look at the assemblage of this fanzine itself as pseudocode.

Spurious Memories
One intriguing characteristic of the human mind is its ability to be creative, that is the ability to generate an output that is not explicitly learned; to evolve memory through synthesis and noise, arriving at ideas and solutions that seem to come out of nowhere, that appear to be completely new.This project is concerned with the possibility of creating creativity. It proposes that by constructing electronic structures using processes and materials inspired by biology we can enable a creative capacity in machines.
BOT : virtual networked lab
Initiated by Apo33, BOTs make up a virtual community, in the continuation of the POULPE project, with a view to assemble a collection of entities in one location in order to diffuse their production to many more places. They stand for a new approach to digital phenomena : networks, multi motionless geolocation, interconnection of on-line produced or processed data, automation in the treatment of reality and, especially in the case of BOTs, sites for experiments, always accessible, and from anywhere.
G.I.S.S. 3.0
G.I.S.S. ( Global Independent Streaming Support ) is an international network of free media activists, working in building an open infrastructure for free media collectives, intenting to cover all problematics of free independent media with free tools, from the storage of contents, its programming and its broadcasting.G.I.S.S. is an infrastructure with different components and tools for setting up an independent radio or TV channel easily.
Pure Agents - Augmenting live patching
Presentation of "iemguts", a collection of objects for Pure Data that allow Pd-patches to interact with each other on a meta-level (on the patching level) Augmented patches can help a performer/programmer in their patching by automatically connecting objects augmented patches can also move themselves around in their environment e.g. their containing parent patch, and develop a kind of "self-awareness", making it easy to create agent-systems.
Caligraft : crafting computational calligraphies
Calligraphy is the art of decorative handwriting. From a formal point of view we are talking about decorative ways of representing the ideas of glyphs that are in our mind. This same idea can be translated to the domain of computation, the result is what can be called computational calligraphies. This shouldn't be understood as trying to imitate human calligraphies using a computer. It means to use computation to create new representations of fonts, which can be considered as the digital representations of the ideas of glyphs.